Illusion and mimicry are devices which painting has always found too comfortable. When Felix began painting at the Royal Opera House it was still the medium of choice to trick and wow the audience. Yet at the same time it manages to fall so short within the gallery space and often isolates rather than allures.

Playtime pulls imagery and methods from more seductive ‘playgrounds’ such as early first person shooter games and stage designs.The worlds are bold and at times dark and humorous. In their brashness the works acknowledge that it is delusive to attempt to compete with the immersive quality of modern technology or grand arenas. Instead they press upon the limited nature of painting and embrace it. They are aware of their own materiality however they invite the viewer to participate in the simplest of games.